« Fsharp » : différence entre les versions

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= Console input =
= Console input =
<kode lang='fs'>
<kode lang='fs'>
printf "Enter a value: "
let input = System.Console.ReadLine()
printfn "Entered value: %s" input
</kode>


</kode>
<filebox fn='.vscode/launch.json'>
{
    "configurations": [
        {
            "console": "integratedTerminal" // // switch from internalConsole to integratedTerminal to allow console input in VS code
        }
    ]
}
</filebox>


= Dev env =
= Dev env =

Version du 24 septembre 2022 à 11:53

Command line

Ps.svg
dotnet fsi  # start F# Interactive
dotnet fsi script.fsx  # run script.fsx

dotnet new console -o fsharp1 -lang f#

printf

Fs.svg
let s = "value"
printfn "text %A text" s
Format Type
%A any
%s string
%i integer
%b boolean

Console input

Fs.svg
printf "Enter a value: "
let input = System.Console.ReadLine()
printfn "Entered value: %s" input
.vscode/launch.json
{
    "configurations": [
        {
            "console": "integratedTerminal" // // switch from internalConsole to integratedTerminal to allow console input in VS code
        }
    ]
}

Dev env

  • VScode
    • Ionide for F# extension → intellisense
    • fantomas-fmt → format F#

Create launch and tasks

  1. Disable the Ionide for F# extension
  2. Run → Run Without Debugging
  3. Select environment: .NET 5+ and .NET Core (this create the launch.json file)
  4. Open launch.json → Add Configuration → .NET: Launch .NET Core Console App
  5. Fill target-framework = net6.0 and project-name = myproject
  6. Run → Run Without Debugging
  7. Configure Task → Create tasks.json file from template → Select a Task Template: .NET Core