« Fsharp » : différence entre les versions
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Aucun résumé des modifications |
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Ligne 25 : | Ligne 25 : | ||
|} | |} | ||
= | = List and arrays = | ||
<kode lang='fs'> | <kode lang='fs'> | ||
let myList = [1; 2; 3] | |||
let myList = [1..5] // [1; 2; 3; 4; 5] | |||
let myList = [0..2..10] // [0; 2; 4; 6; 8; 10] | |||
// elements in lists are not mutable | |||
let myArray = [|1; 2; 3|] | let myArray = [|1; 2; 3|] | ||
// elements in arrays are mutable | // elements in arrays are mutable | ||
myArray[1] <- 4 // [|1; 4; 3|] | myArray[1] <- 4 // [|1; 4; 3|] | ||
</kode> | </kode> | ||
= Console input = | = Console input = |
Version du 24 septembre 2022 à 12:26
Command line
dotnet fsi # start F# Interactive dotnet fsi script.fsx # run script.fsx dotnet new console -o fsharp1 -lang f# |
printf
let s = "value" printfn "text %A text" s |
Format | Type |
---|---|
%A | any |
%s | string |
%i | integer |
%b | boolean |
List and arrays
let myList = [1; 2; 3] let myList = [1..5] // [1; 2; 3; 4; 5] let myList = [0..2..10] // [0; 2; 4; 6; 8; 10] // elements in lists are not mutable let myArray = [|1; 2; 3|] // elements in arrays are mutable myArray[1] <- 4 // [|1; 4; 3|] |
Console input
printf "Enter a value: " let input = Console.ReadLine() printfn "Entered value: %s" input |
.vscode/launch.json |
{ "configurations": [ { "console": "integratedTerminal" // // switch from internalConsole to integratedTerminal to allow console input in VS code } ] } |
Dev env
- VScode
- Ionide for F# extension → intellisense
- fantomas-fmt → format F#
Create launch and tasks
- Disable the Ionide for F# extension
- Run → Run Without Debugging
- Select environment: .NET 5+ and .NET Core (this create the launch.json file)
- Open launch.json → Add Configuration → .NET: Launch .NET Core Console App
- Fill target-framework = net6.0 and project-name = myproject
- Run → Run Without Debugging
- Configure Task → Create tasks.json file from template → Select a Task Template: .NET Core