« Visitor pattern » : différence entre les versions
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= Description = | = Description = | ||
Allow adding new behaviors to existing class hierarchy without altering existing code.<br> | Allow adding new behaviors to existing class hierarchy without altering existing code.<br> | ||
This pattern is particularly useful when, you cannot modify existing classes but need to | This pattern is particularly useful when, you cannot modify existing classes but need to add new features. | ||
= Example = | = Example = |
Version du 3 avril 2022 à 20:45
Description
Allow adding new behaviors to existing class hierarchy without altering existing code.
This pattern is particularly useful when, you cannot modify existing classes but need to add new features.
Example
User.cs |
public class User : IUser { public string Name { get; set; } public User(string name) { this.Name = name; } public void Accept(IVisitor visitor) { visitor.Visit(this); } } |
IVisitor.cs |
public interface IVisitor { void Visit(Employee employee); } |
TitleVisitor.cs |
public class TitleVisitor : IVisitor { public string Title { get; set; } public TitleVisitor(string title) { this.Title = title; } public void Visit(Employee employee) { employee.Name += $" ({this.Title})"; } } |
var user = new User("Nicolas"); Console.WriteLine(user.Name); // Nicolas user.Accept(new TitleVisitor("Boss")); Console.WriteLine(user.Name); // Nicolas (Big Boss) |